Eeyore
Eeyore enters with a Tail counter.
While Eeyore has a Tail counter, it has vigilance,
+2/+2 and Bands with other Toys.
Whenever Eeyore becomes the target of a spell or
ability an opponent controls, remove a Tail counter
from Eeyore.
Whenever a card with Adventure you own leaves
exile, if Eeyore has no Tail counter, put a Tail
counter on Eeyore.
Card Comments