Call Forth Elder Evils
by on
Call Forth Elder Evils
by on

Call Forth Elder Evils

Limbo, Demonstrate & {2}{w}{b} Suspend 2 (At the beginning of your upkeep, remove a time counter. When all are removed cast it)
Create a 7/7 Aberration with Reach, Haste,
Vigilance, Undying & Elder Evil. If you
have 10 or less Life it gains Hexproof.
Final Hour- This costs {w}{b} less to cast.

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