Elemir, Savior of Fate
Kicker {w}{u}{b}{r}{g} (You may pay an additional
{w}{u}{b}{r}{g} as you cast this spell.)
When Elemir, Savior of Fate enters the battlefield, if it was
kicked, it gets +5/+5 and has flying.
Whenever Elemir, Savior of Fate blocks a creature, put X -1/-1
counters on target creature you control, where X is the blocked
creature's power.
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