Elspeth, God-Gifted
+2: Until your next turn, if a creature were to deal combat damage
to a player, exile that creature. (Damage is still dealt.)
-4: Exile up to two target creatures. For each creature exiled this
way, put a 4/4 white Angel creature token with flying onto the
battlefield.
-16: Return all creatures exiled with Elspeth onto the battlefield
under your control. They gain +5/+5, flying and double strike until
end of turn.
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