Elusive Mansion
X can’t be 0 or 1 When Elusive Mansion enters, create an X by X Mansion Enchantment Token (It’s a token that is a square grid containing X squared squares) and each player chooses X-2 creatures they control. The chosen creatures are each put into a room at random. Each creature receives a unique room this way. Use tokens to represent the creatures in the mansion. Creatures in the mansion can only be blocked by other creatures orthogonally adjacent to them. Whenever a creature enters a room with another creature in it, it fights that creature. If a creature leaves the battlefield, its counter is removed from the mansion. If a creature becomes trapped, destroy that creature. (A creature is trapped if all doors around it are locked) {1}: Move a creature you control (you being the player who activated this ability) up, down, left, or right by one room. Any player may activate this ability. {2}: Lock a door in the mansion. Any player may activate this ability. When this card or the Mansion Enchantment Token created by this enchantment would leave the battlefield, exile all creatures in the mansion, then put all cards exiled this way into their owner’s graveyard.


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