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Emerald Ronin
Glow (Whenever you cast a spell, put a glow counter on this permanent. At the beginning of your upkeep, remove a glow counter from this permanent.)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
If a source would deal damage to Emerald Ronin, prevent X of that damage, where X is the
number of glow counters on Emerald Ronin.









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