Empire Handgunner
Ammunition 4 (place 4 ammo counters on this card
when it is summoned)
Remove 1 Ammo counter to gain reach
until your next turn.
{t}Remove 1 Ammo counter and deal 2 damage to target creature or
planeswalker
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The withering volley of high-velocity lead shot from
ranks of Handgunners can break the most determined
Orc Waaagh! or unhorse even a heavily armoured
Chaos Knight.
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