Emrakul, Ruination of All
Indestructible, Flying, Protection from permanents and players.
As an additional cost to Emrakul, exile six permanents you
control.
When Emrakul attacks, defending player discards cards equal to the
number of exiled cards all players own. If that number is greater
than 25, take an extra turn. Emrakul can't attack on additional
turns.
Card Comments