Emrakul, the World Anew
by on
Emrakul, the World Anew
by on

Emrakul, the World Anew

When you cast this spell, gain control of all
creatures target player controls.

Flying, protection from spells and from
permanents that were cast this turn

When Emrakul, the World Anew leaves the
battlefield, sacrifice all creatures you control.

Madness: Pay six {c}.

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