End The Nightmare
As an additional cost to this spell, sacrifice a souls to the call
creature you control. Sacrificed creature loses all abilities and
may not be played for the rest of the game.
The game can't end this turn. You may set
your life total to 1. If you do, you may take an
extra turn where the game can't be won by
anyone other than you. You can't gain life for
the rest of the game.
"Maybe killing you here is the only way to end this
nightmare..."
—Douglas Cartland
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