Energy Dome, Tower Of Tremors
Energy Dome, Tower Of Tremors enters the battlefield with one force
counter on it.
Pay {e}{e} put a force counter on this card.
{t}, Remove a force counter from this card, tap target creature
that creature doesn't untap on it's controllers next untap
step.
{t}, Exile Energy Dome, Tower Of Tremors. tap all permanents except
two lands that each player controls. The can't untap their abilitys
can't be
activated. Only activate this ability of 8 or more charge counters
on this card.
Card Comments