Enhanced Glaive (+1)
6 charges, regains 1d4+1 charges after 24hrs
•Expend up to 2 charges on a hit to deal an additional 1d4
lightning dmg per charge spent
•You strike the ground with the base of the glaive
and expend 3 charges. All creatures within 5ft
of you must succeed a DC12 CON save or take
1d8 lightning damage and lose their reaction
until your next turn. On a successful save, they
take half damage and no further effect. Creatures wearing metal
armour make the check at disadvantage.
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