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Enlarge/Reduce
As an action, you cause a creature or object
within 30 feet to grow or shrink by 1 size
catagory, for 1 minute. If the target is
unwilling, it must make a
Constitution saving throw.
Enlarge: Target gains advantage on Strength
checks and saving throws. Elarged weapons
deal 1d4 extra damage.
Reduce: Target gains disadvantage on Strength
check and saving throws. Reduced weapons
deal 1d4 less damage.


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