Entangle
School transmutation; Level ranger 1
Casting Time: 1 standard action
Components: V, S, DF
Range: long (400 ft. + 40 ft./level), 40-ft.-radius
Duration: 1 min/level
Saving Throw: Reflex; Spell Resistance: no
Vegetation entangles creatures that fail their reflex save, creating a difficult terrain. Creatures that move into the area must perform a reflex save immediately. Entangled creatures can attempt to break free as a move action, making a Strength or Escape Artist check (DC = DC of spell).


Card Comments 0
No comments yet. Be the first to comment!