Entering the Zone
by on
Entering the Zone
by on

Entering the Zone

Entering the Zone comes into play with 1 counter
At the beginning of your upkeep, put a counter
on Entering the Zone
1 counter: Enchanted creature cannot attack
2 counters: Enchanted creature gains unblockable
and indestructible
3 counters: Enchanted creature gains +3/+3 and trample for each other creature you control, sacrifice it at the end of turn

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