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Eric, the Cavalier
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Eric, the Cavalier
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Eric, the Cavalier

When Eric, the Cavalier enters play, roll a d12. On
a roll of 1-6, Eric gains +1/+2. On a roll of 7-12, Eric becomes Indestructible.

{2}{w}{t}: Damage done to a creature under your control is dealt to Eric instead.

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