Errand Boy
Whenever Errand Boy enters the battlefield, until end of turn, all activated and triggered abilities of a permanent you control entering the battlefield trigger one more time. If Errand Boy was cast from your hand without paying its warp cost, exile it at the beginning of your next end step. Warp {W} {flavor}They’re meant to do what they do and then cease existence.


Card Comments 0
No comments yet. Be the first to comment!