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Escape Captivity
When Escape Captivity enters the battlefield,
exile target creature you control.
Whenever you cast an instant or sorcery spell,
you may put a quest counter on Escape Captivity.
Remove five quest counters from Escape
Captivity and sacrifice it: Return target creature
card exiled with Escape Captivity to the
battlefield under your control. It gains haste.
Search your library for an Equipment card, put it
onto the battlefield, and attach it to that creature.
Then shuffle your library.


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