Esper: Hand of the Titans
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Esper: Hand of the Titans
by on

Esper: Hand of the Titans

+1: Esper becomes a 3/3 creature with indestructible, trample, haste, first-strike, and vigilance until end of turn, he's still a planeswalker
-4: prevent all damage dealt to a white source you control until end of turn, that source gains vigilance until end of turn
-7: you get an emblem with: "White creatures you control gain hexproof, indestructible, trample, and haste" Esper becomes a 6/6 knight creature

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