Eternal Sphinx
by on
Eternal Sphinx
by on

Eternal Sphinx

Flying
At the beginning of your end step, scry X, where
X is the number of creatures you control with
flying.
If Eternal Sphinx would die, exile it instead.
While Eternal Sphinx is exiled this way, at the beginning of your end step, if you drew three or
more cards this turn, return it to the battlefield.

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