Ethereal Manipulation
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Ethereal Manipulation
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Ethereal Manipulation

Ethereal Manipulation has a warp charge value
of 7. If manifested, select one friendly GREY
KNIGHTS unit within 6" of this psyker. Until
the start of your next Psychic phase, when
resolving an attack made by a model in that
unit in the Shooting phase against a unit that is
within half range, you can re-roll the hit roll.

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