Experiment Fang-Quil
by on
Experiment Fang-Quil
by on

Experiment Fang-Quil

{3}{g}: Adapt 4. (If this creature has no +1/+1
counters on it, put four +1/+1 counters on it.)

{2}{u}: Move all +1/+1 counters from Experiment
Fang-Quil to another target creature.
Whenever one or more counters are put on Experiment Fang-Quil, you may have it fight
target creature you don't control. Then, draw a
card.

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