Experimental Weapon: FINGR
by on
Experimental Weapon: FINGR
by on

Experimental Weapon: FINGR

When Experimental Weapon: FINGR enters the field all Zombie and Bioweapon creatures gain a -1/-1 counter

Equip {4}
Equipped creature gains +4/+0 and gains Trample.

{3}: Experimental Weapon: FINGER becomes a 4/1 Artifact creature with Trample until end of turn, cannot be activated if this artifact is equipped.

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