Explorer
Ability: Once per turn, you may gather resources from an
unoccupied hex that is not adjacent to any of your settlements.
Starting Advantage: Begin the game with a Scout card that
allows you to explore an unoccupied hex and collect its resource.
This scout can be captured by enemies when placed on an adjacent
hex
by a dice roll of 7.
Tenacity: Scout is not affected by robbers.
Card Comments