F/A-18 Super Hornet
Flying
{3}: Activate only when not crewed. Add a missile counter to F/A-18
Super Hornet. Maximum 6 counters attached.
{0}: Activate only when crewed. Remove a missile counter from
F/A-18 Super Hornet, deal 3
damage.
Crew 3 (Tap any number of creatures you control
with total power 3 or more: This Vehicle becomes an aircraft
creature until end of turn.)
Card Comments