Fade, Perish and Rot
by on
Fade, Perish and Rot
by on

Fade, Perish and Rot

Split second (As long as this spell is on the stack,
players can't cast spells or activate abilities that aren't
mana abilities.)

Nonland permanents lose hexproof until end of
turn. Target creature an opponent controls loses
indestructible. Exile that creature. As long as that
creature remains exiled, it's controller can't cast
spells with the same name as the exiled card.
Nothing remains but terror and infinite darkness.

Love this card?

Support OblivionRing's creations
with a gift of Premium Membership!

Gift

Card Comments