Fading memory
{t}: Add {w} equal to the life you gained this turn.
———{line}{line}
Level up: {1}{w}{w}
Whenever an angel you control leaves the battlefield scry 2 and
draw a card.
{line}{line}{line}{line}{line}
Level up: {3}{w}
Whenever a white creature you control dies, each opponent loses
life equal to its casting cost.
" In memories we fade ..."
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