Failed Experiment
by on
Failed Experiment
by on

Failed Experiment

Whenever a creature enters the battlefield, its controller may choose 1:
Put an Explode counter on Failed Experiment.
Remove an Explode counter from Failed Experiment.
Sacrifice Failed Experiment: Failed Experiment deals X damage to target creature and X damage to you, where X is the number of Explode counters on it. Any player may activate this ability.

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