Faith, Rogue Slayer
Haste, vigilance, menace, first strike
Want-Whenever Faith deals combat damage to a player, that
player reveals that many cards from his or her hand at random.
Exile a nonland, noncreature card from among those revealed.
Take-You may play cards exiled with Faith, and mana of any
type can be spent to cast them.
Have- {b/r}{r/w}{w/b}, {t}: Put an equipment card from your
hand onto the battlefield attached to Faith. Activate this ability
only if Faith has dealt comb
Card Comments