Fall of Fingolfin
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Fall of Fingolfin
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Fall of Fingolfin

Enchant target creature you control with power and toughness 6 or less.

At the beginning of your upkeep, enchanted creature fights the creature with the most power or toughness you don't control. If the enchanted creature dies this way, the defending creature gets X -1-1 counters, where X is the enchanted creatures power and toughness combined.

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