False Hydra
Menace, Deathtouch, Ward {3} Devour 2 Whenever one or more creatures dealt damage by The False Hydra would die this turn, exile them instead and put two +1/+1 counters on this creature for each card exiled this way. When the false hydra dies, return all cards exiled with it to their owners’ graveyards. At the beginning of your end step, The False Hydra phases out.


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