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Farmer's Will
Expel {2} (If you would roll this card from the Chaos
Library, instead, exile it. As long as it remains exiled,
you may cast it for it's expel cost)
Choose one —
• You may play two extra lands this turn.
• Exile target creature. You and it's controller
each gain life equal to that creature's toughness.
• Target creature gains vigilance and reach until
end of turn.


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