Farmer's Will
by on
Farmer's Will
by on

Farmer's Will

Expel {2} (If you would roll this card from the Chaos
Library, instead, exile it. As long as it remains exiled,
you may cast it for it's expel cost)

Choose one —
• You may play two extra lands this turn.
• Exile target creature. You and it's controller
each gain life equal to that creature's toughness.
• Target creature gains vigilance and reach until
end of turn.

Love this card?

Support The_Sheep_God's creations
with a gift of Premium Membership!

Gift

Card Comments