Ferocious Charge
by on
Ferocious Charge
by on

Ferocious Charge
Ferocious Charge

Target creature gets +4/+4 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Entering the home of Rash'Gul is never a smart move

Love this card?

Support ThatNewCarSmell's creations
with a gift of Premium Membership!

Gift

Card Comments