Fiddling Death
Deathtouch, protection from white, Teleport (Whenever this creature would die, you may pay {2}.
If you do, put a +1/+1 counter on it and put it into The Realm.)
Whenever another creature you control dies, it deals damage equal to its power to target creature or player.
Whenever a creature enters the battlefield under
your control, you gain life equal to that creatures toughness.


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