Fiend of Domination
Flying, Pact 3 {2}{r} (When this creature enters
the battlefield or at the beginning of your upkeep,
you may pay {2}{r} and lose 3 life to make a pact
with this creature. All pacts end at the beginning
of each players' endstep.)
Whenever you make a pact with Fiend of
Domination, gain control of target creature an
opponent controls until end of turn. Untap it.
It gains haste until end of turn.
Card Comments