Fight in the Club
Cascade (When you cast this spell, exile cards from
the top of your library until you exile a nonland card
whose mana value is less than this spell's mana value.
You may cast that card without paying its mana cost
if the resulting spell's mana value is less than this
spell's mana value. Then put all cards exiled this way
that weren't cast on the bottom of your library in a
random order.)
Fight in the Club deals 4 damage to each of up to
two targets.
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