Final Charge
Only cast this sorcery during your second main
phase. If you have the greatest life total among all players, this
spell costs {2} less to cast.
Untap all creatures. There is an additional
combat phase after this main phase. At the
beginning of this combat, add 5 mana of any
color to your mana pool. Attacking creatures you control do not
untap during your next untap step.
Card Comments