Fire Catapult
(Siege Weapons lie on the side as artifacts, but
can be attacked like players. Damage is removed from them at the
end of turn.)
Operation 2 (tap any number of creatures with total power 2 or
more or pay {2}: this Siege
Weapon becomes operational until end of turn.)
{t}: Fire Catapult deals 2 damage to target player. (only if
operational)
Card Comments