Firefright
Kicker {1}{r}
Chose one:
• Target creature gains or loses Menace until end
of turn. If it was kicked, it gets -2/+0 or +2/+0
until end of turn.
• Target a non-red attacking creature. Remove
it from combat. If Firefight was kicked, you may
return it to combat attacking target player other
than you or its controller.
Races who complete mastering fire have reached
the cusp of beginning to learn of magic."
Card Comments