Fisto
At the beginning of combat on your turn, roll two six-sided dice. For each even result of 1, Fisto gets +1/+1 until end of turn. For each other result, it gains the indicated ability until end of turn. If you rolled doubles, it also gains double strike until end of turn. • 2 - menace • 5 - flying • 3 - vigilance • 6 - indestructible • 4 - lifelink{flavor}Assume the position


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