Flail
by on
Flail
by on

Flail

Range: Close Combat;
Strength: As user +2;
Heavy: A flail is extremely tiring to use and
thus the +2 Strength bonus applies only in the
first turn of each hand-to-hand combat.
Two-handed: As a flail requires two hands to use,
a model using a flail may not use a shield, buckler
or additional weapon in close combat. If the mo-
del has a shield they still gets a +1 bonus to his
armour save against shooting.

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