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Flame Weapon
Target creature gains +3/+0, Firststrike and Haste until end of turn. If a Pyromancy
Flame helped to cast this spell, that creature also gains "whenever this creature blocks or becomes blocked, it deals 3 damage to target creature or player." until end of turn.
"A burning blade for the knight, and a fire ball
for the archer. None shall escape my flames."


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