Flesh Golem
AC (9) Hit Points (90) Speed 10m STR(16)
DEX(12) CON(16) INT(7) WIS(8) CHA(5)
Damage Immunities: poison, bludgeoning
Aversion of Fire: fire damage disadvantage
on attack rolls and ability checks
Berserk: 40 hit points or fewer, roll a d6. On a 6
the golem goes berserk. On each of its turns while
berserk, the golem attacks the nearest creature or
an object if not in range
Slam: +5 to Hit 1d6 + 3 bludgeoning damage
Card Comments