Forest Hydra
Trample.
During each player's end phase flip a coin. If heads, you may
choose and destroy target enchantment (if any), than put poison
counters on target player equal to the converted mana cost of that
enchantment.
A hydra found in the deep ends of the forest, sleeping forever,
awakened by the dwarves war with the elves. It screams only one
thing that leaves even the most battle hardened dwarf whimpering
like a lost child. "I'm hungry..."
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