Forge of Sharpness
by on
Forge of Sharpness
by on

Forge of Sharpness

Forges can only be gotten rid of by 2 counter/destroy spells
Melee creatures you control get +2/+0.
Whenever a ranged creature you control deals damage to a creature, that creature is slowed for 2 turns (It attacks last regardless of all other effects)
Whenever a creature you control deals damage to
a creature, that creature bleeds for 3 turns. (At the beginning of each turn, put a -1/-1 counter on it)
All weapon abilities deal 2 extra damage

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