Fortification
+2: At the beginning of combat on your opponent's next turn create
two 1/1 white guard creature tokens, exile them at the start of
your turn.
+2: Delegate 6, until the start of your next turn, whenever you or
an ally is attack by one more creatures, deal 1 damage to all those
creatures.
-10: Upgrade to a Holy Fortification or a Stone Fortress.
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