Fountain of Youth
At the beginning of your upkeep, scry 1,
then draw a card.
{5}, {t}: Target opponent's life total becomes 0 and your life
total becomes equal to your starting life total. Activate only if
you control an artifact named Two Silver Cups and an artifact named
Tear of a Mermaid. Sacrifice Fountain of Youth at the beginning of
the next end step.
A single sip restores what time has stolen, but at what cost to
the soul?
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