Four Horsemen, War
by on
Four Horsemen, War
by on

Four Horsemen, War

Haste, Trample
At the beginning of combat on your turn,
you may sacrifice another creature.
If you do, Four Horsemen, War gets
+2/+2 and gains Menace until end of turn.
(It can deal excess combat damage
to the player or planeswalker it's attacking.
)

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