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Frightened
On your turn, you must move away from any
source of fear you perceive. Once you can no
longer perceive any source of fear, you can act as
normal, but you still take all the penalties of the
shaken condition. You can use special abilities,
such as spells and equipment, to flee and must
resort to such abilities if they seem like the only
way to escape. If you flee from the source of your
fear and it later reappears while you are still
frightened, you must immediately begin fleeing...
again


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